KylieDog said:
The way it should be. They get better as the game goes on. Wouldn't expect all the great weapons or armour given to you early, why would gambits be like that also? |
Dragon Age has something similar to gambits and you get them all right at the start.
I don't mind them giving your progressively better gambits as the game moves on, but the ones they give you for the first 15 hours are terrible. They are so bad they made me just not use the gambit system or use the very bare bones of it.
In FFXII you start with things like Cure ally when they're less than 90% health. That's worthless. You don't actually start getting worth while ones until much later and by then you've already started to hate it.
I know this thread isn't about FFXII, but FFXII really is just a bunch of good ideas terribly implemented and it's just baffling that people refuse to those ideas are in fact so badly flawed.