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Going multiplatform would probably kill their MO of releasing a game every year given the increased development effort and possibility for one or both consoles slowing them down. Furthermore they probably haven't got a clue as to how to reap a high performing engine out of the Xbox 360 as they have never touched the architecture. It'd take too much time to get up to speed and I relate this back to the first point that it would kill their ability to release a game a year.



Tease.