Riachu said:
FinalEvangelion said: They aren't "needed." It's kind of like good graphics.
For me, it all depends on what the game is trying to accomplish. I call "video games" these days interactive entertainment. It's a bit more encompassing.
I tend to gravitate toward jRPGs and games like Uncharted, which are story-intensive. But I do like platformers like Mario that don't have too much story. Zelda is fairly simplistic also.
Games that completely revolve around online play just don't do it for me - aka, 95% of FPS's this gen. |
I say we close this thread because I think he said it best.
|
This thread could morph into one into a discussion of what exactly makes for a good story, and how to use the medium of games as a story. Or, maybe not use this thread for it, but if someone wants to take that idea (or another one spawn by this thread) and start another one (and post a link in this thread to it in that one) then maybe that would be a way to go.