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bdbdbd said:
Taxes can take a fair share of the retail price. For example, in Germany it's 19% from the price of the game, Finland 22% etc.

The profit in different regions depends also on the current currency exchange rates and the currency used in trading.

One example i can recall, was someone posting a NOE list price that retailers paid for Super Mario Galaxy, that was 35€, and the game retailed for 50€, if i recall.

Very good point.

I am sure this tax is already penciled in with the retail price so it is pased on to the consumer.

So if for example you are trying to arrive at a rough figure of what a developer makes from a game that sold 1m copies don't forget to minus the tax and that it varies.