Blood_Tears said:
heruamon said: L4D2 is about to overtake Uncharted 2 on the sales chart, and it's DEFINITELY overtaken it on the PC/360 sales numbers...so...maybe this is why Valve isn't bothering. When the most vaunted game on the PS3 can only manage these sales numbers, and an "expansion" like Halo ODST topped 4 million this week...what buisness sense if there to dedicate effort to develop for the PS3 from scratch? |
wow, what a great sense of busines you have. So now Uncharted 2 "only" selling over 2 million in 2 months is nothing compared to L4D2? The key with Business is opening up your line of products to more consumers, wider range of potential buyer. Which is why 85% of the games this gen are multiplat. If other 3rd parties went by your logic, that's like Activision saying, well we sold 8 million copies of MW2 on 360 and only 5 milion copies on PS3, we should not even bother with ps3 anymore.
Yes, L4D2 is selling great passing over 2 M thus far far on 360, but if it was on PS3, it might have sold a million or so on that system as well. By not being on PS3, there losing potential sales. The same reason now why Insominiac are thinking of going mulitplat.
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The key to buisnees is managing your limited resources to provide the greatest ROI..period! I've said it before, and I'll say it again, companies make games to make money...based on the statistics of attach rates, there should be ANY 3rd party developers NOT working on the 360, but they do...why? It's because of ROI, but somehow, people forget to think about that when looking at why people do what they do in the industry.
"...You can't kill ideas with a sword, and you can't sink belief structures with a broadside. You defeat them by making them change..."
- From By Schism Rent Asunder