Khuutra said:
You make legitimate complaints based on a particular value set I don't know if it's fair to judge a game based on what it isn't, but.... Well, if New Super Mario Bros. Wii is any indication (it may not be) we'll see a return to the roots. I expect a much faster intro, at any rate. And there's still goignn to be long stretches of nothing - there always have been, in all of the games - but I expect them to be filled with combat rather than traveling. Though if there's horseback combat for the traveling, that would be good too. |
I'd like to see a return to the roots, find a new branch for Zelda to grow on. As far as long stretches of nothing, there's always been things to swing at, but yeah there's been times where you're trying to figure out how to move past a certain point. The pace and feeling of the game was always a feeling of moving onward.
As much as I hate to give the game any credit at all World of Warcraft did a great job of crafting a world where, for the most part, it's really obvious where you're going. I think the worlds in Zelda at times make you wonder "am I doing this right?" or make you wonder if you're on the right path.
3rd Party Wall of Shame
http://www.nintendoworldreport.com/forums/index.php?topic=30478.msg581036#msg581036