cAPSLOCK said: Back on topic I really hope he does try to bring the Zelda series back to its action oriented roots. I was just thinking about how long it takes to actually get going in Zelda games. I figure the point where you get your first heart container is a good point, because usually that's when things start moving forward. Legend of Zelda NES - Roughly 9-10 minutes http://www.youtube.com/watch?v=A3iC3DWJAS0 Hell yeah! Got my sword 10 seconds into the game, I'm ready to kick some ass and collect some Triforce!
Legend of Zelda: A Link to the Past SNES - Roughly 15 minutes http://www.youtube.com/watch?v=JMNgB1EahhY&feature=PlayList&p=7649302E44A5163B&index=0 http://www.youtube.com/watch?v=thMCVyZkaUM&feature=PlayList&p=7649302E44A5163B&index=1 Sorry you're dying surrogate dad, thanks for the sword 5:30 into the game. Time to kick some ass and collect some Pendants!
Legend of Zelda: Ocarina of Time - Roughly 30 minutes http://www.youtube.com/watch?v=rG2FqsybwaA&feature=PlayList&p=40732B1AE91A67E4&index=0 http://www.youtube.com/watch?v=1DHFRKrh9a4&feature=PlayList&p=40732B1AE91A67E4&index=1 http://www.youtube.com/watch?v=crM3wuiIV1Y&feature=PlayList&p=40732B1AE91A67E4&index=2 http://www.youtube.com/watch?v=WEk3-xY5ECM&feature=PlayList&p=40732B1AE91A67E4&index=3 What? I have to collect money?! Oh well, it's cool finally seeing Zelda in 3d and some familiarization is appreciated expected and appreciated, even if the pace has slowed down a little it's still cool because HOLY SHIT HORSE! Thanks for the sword 6 minutes into the game. Time to kick some ass and collect some jewel thingys!
Legend of Zelda: Twilight Princess - Roughly 120 minutes (119 and change) http://www.youtube.com/watch?v=4Cn95nWCPc8&feature=PlayList&p=334B0BCC0828E484&index=12 (9:13 mark) Fishing? Goat herding? Sword 20 minutes in that I won't even really get to use for a long time? Furry yiffmaster Link? OH SWEET BUTTERY JESUS THIS IS LIKE A TEST IN PSYCHOLOGICAL TORTURE!
Trying to get away from what Zelda currently is is the best news I've heard in a while, I really hope they run as far as humanly possible from the current pacing and lack of action. |
Do you think it would be better if they adopted a beginning similar to that of Final Fantasy III (real FFIII, the JP version), where the very beginning starts you off in a dungeon that your character happened to end up in (the legendary "fell into the well" story)? Something where the story isn't really explained until you've had a good taste of the action. It did wonders for FFIII, given that most RPGs start off painstakingly slow, and i think similar concerns could help Zelda, too, without sacrificing story.
Monster Hunter: pissing me off since 2010.