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--OkeyDokey-- said:
LordTheNightKnight said:
"Where are you getting this information? SMG 'only' sold 8 million because it isn't a party game like every single Wii game that sold more."

Thinking "casual"="party game" shows why you don't get why the mainstream isn't into intensive play games, and Mario 3D is that kind of game.

It's true though. Wii Sports Resort, Mario Kart, Brawl and now NSMB. These are the best selling Wii games because they can be played socially.

Mario Galaxy has a very pick up and play design and is actually much, much easier than NSMB. The controls and mechanics are simple. It's not Metroid. It's very casual friendly. But like I said, it's not a social game, which is why it hasn't had the same success as the biggest Wii games.

I thought you meant "retarded minigame compilation" when you wrote "party game", since that's often the context given for that phrase among gaming sites. I didn't realize you meant otherwise.

As for being easier to pick up and play, I don't think so, simply on the grounds that 3D gaming always adds even a minor layer of complexity. That is if the 3D change is done right.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs