if i was going to make it for dsiware or wiiware, i would basically...
-keep the graphics as is, with maybe a little polishing
-fix the bugs in the game
-improve the physics of the ball and other objects so they *feel* better to control
-have anywhere from 50-100 levels in it
-throw out that stupid map, and just have a screen with the level buttons on it (i was going to add a story in it, but realized it didn't need it. that map is a relic of that)
-add in a few more sound effects
-add in midi based music. make it simple background music with just a few instruments.
-keep that par system in place, but maybe expand on it some more
-make sure the file size is as small as possible (i've heard at least on wiiware, and if it's smaller than 16mb, then you need less sales before nintendo will pay you.
-make it 500 points.
now if i could only actually do that >.
come try out the computer game i've been working on for my high school senior project, titled sling ball. http://vgchartz.com/forum/thread.php?id=76669&page=1
you can view a few screenshots from the game in my photo album here; http://www.vgchartz.com/photos/album.php?album=2312
yes, this is vonboy's alt account. i can't log into my original account, and i'm not sure if i will ever be able to.
Proud Member of the Official Yoshi Fan Club!.







