Pyro as Bill said:
I know the games have stories, I'm saying games don't need them. Street Fighter and Mortal Kombat had stories but neither needed them. I paid little to no attention to the stories in Zelda and HL but I still found them to be great games. The poster above says they played Fallout 3 whilst ignoring the plot. By text adventures I mean the books from years ago that had 'turn to page 46 to take path A or turn to page 48 to take path B'. I never considered these books to be games and I don't consider their modern equivalents to be games either. Valve does story well. It never/rarely gets in the way of the game. Music/sound improves a game infinitely moreso than any B C-movie plot and we have over 30 years worth of top selling arcade games to show for it and not one successful game story to movie transition (except Super Mario Bros of course). |
Sorry, but you can't just decide adventure games aren't games. They are, period. They may not appeal to you, but an adventure videogame, even one without graphic such as an old text based adventure game are games.
As for the other we'll need to disagree. As I say Uncharted 2, Fallout 3, etc. I believe for the majority would be weaker without their stories, certainly that would appear to the general feeling from reviews and gamers in general. Uncharted 2 has become one of the best critically recieved games and I don't see the majority of those who enjoy it arguing it would be better without the story that drives the SP element of the game - and that for me is the point. Another example would be ICO, which simply wouldn't be the experience it is without the story.
There are today many, many different types of videogame, few appeal to everyone, but some by their very nature clearly need a story. I really don't see any post in this thread refuting that. You can state games don't need a story, but I then ask how can you ignore the games that clearly do? Silent Hill 2 simply wouldn't work as well without the story. In short, there are a small but definite number of games that are better for having their story, something accepted by critics and those who enjoy those games - I think you'll struggle to find someone who genuinely enjoyed Silent Hill 2 who wishes it didn't have the story and feels the game would have been better without one. I know for a fact you have no chance of proving the majority of those who enjoyed that game wish it didn't have its story. So to be blunt, so long as you have games which have a story, and which the majority of those who enjoy that type of game want the story, then you have definitive proof that some games do need a story.
A final example - one poster said he ignored the plot of Fallout 3 - to be honest, big deal. I guarantee you the majority of those who really enjoyed the game didn't. The story is a central element of a game like Fallout 3. There will always be a few in the minority, but its the majority view that matters, and so far as I can see the evidence is that the majority of those who played Fallout 3 want an RPG with quests and tasks linked by by a story that progresses.
One thing I do agree with you on is that if the videogame is good, the story will never get in the way of the game. But that's a different topic.
Try to be reasonable... its easier than you think...