Pyro as Bill said: The humour in Portal definitely added to the game. GLADOS was hilarious as is every character in Team Fortress 2. Still doesn't need a story though. I've only played a couple of hours of Braid but I can't say I've even noticed a story, just some dinosaur who tells me the princess is in another castle. Awesome music though, nice artstyle too. Story might make a good game great but I've yet to see it happen. I see cutscenes and dialogue hurt games more often than help them. |
What kind of story does Portal have? I see a series of puzzles, and GLADOS taunting you in very humorous ways. The game has a goal of completing multiple puzzles. I don't see a story. I do see how the game could be used to generate a story, but the game itself doesn't really have a plot. It does have some interesting stuff regarding the background though.