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akuma587 said:
Pk9394 said:
you guys can list all the games you want, the biggest factor is price. all last gen system is below $300 you cant directly map the sale pattern of last gen from the current system because we are dealing with a different price level here. There is a limit people will paid for a console, no matter how many AAA or killer app you throw at them, the 400 or 600 price tag come in mind first! I can bet you if sony or ms dont drop price when halo, MSG , FFXIII release, dont expect a huge jump in hardware sales, I'm sure both system have pretty much satisfy the demand at current price point. When hardware sale is starting to decline even with a good quality game released every month(refer to xbox360) its safe to assume they pretty much satisfy the demand at $400 price level.

 Then why did the Gamecube do so poorly?  Your "price only" argument doesn't hold water.  While it is a very large factor, the Gamecube's poor showing disproves your theory.


different price different war different scenario, what have a bigger impact??? $50 difference?? or $150-350 difference??? plus $400-$600 is on a high end user target, and we all know how small high end user percentage compare to casual market.

PS2 have a year head start and that lead completely convinced all 3rd party to focus mainly on ps2.

Now the playing field is different, Sony dont have a head start and they had a huge price difference from competitor.