richardhutnik said:
My interest in Left 4 Dead single player is because I have an interest in procedurally generated worlds and content in the world. Yes, it is better multiplayer, but that aspect does pique my interest about L4D (both of them). |
Yeah, that aspect of L4D interests me too. And if they continue to have offline with bots I'd be curious to see them expand the experience to mix say the story driven SP of Half Life with the procedural generation of enemies and combat - plus perhaps even procedural story experiences.
I think this could be a great way for videogames which do chose to have a series go at story with film and literature. It's not so much the more basic multiple ending approach as different content and exposition based on progress of the player.
Silent Hill 2 for example interests me because it's multiple endings derive very neatly from player choices throughout the game with some character depth, and I'd love to see Valve expand this. Not with L4D but with a new IP designed to combine SP with the procedural experience.
Try to be reasonable... its easier than you think...