Dno said:
CommonMan said:
BMaker11 said:
For companies to only have "limited assets/resources" everytime it comes to PS3 development.....they sure have put out a lot of PS3 games this generation.
I mean, if these companies were so crippled by "limited assets", why would Valkyria Chronicles be exclusive? Why was The Club equal on both platforms? Why is Yakuza 3, Kenzan, and 4 exclusive to PS3? Resonance of Fate? AvP? Alpha Protocol? Hell, the first game they made for this generation of consoles was Virtua Fighter 5, and that was PS3 exclusive at the time of release. If Sega was so broke, and their assets are so limited....why are they even making PS3 games???!!!!
/sarcasm
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So what you're saying is that there could never be an alternate reason for an unequal port, that the only reason is that the devs are "lazy"? Money could never have anything to do with it, nor could dev time or time that personnel are available? Do you have a counter argument or are you just "owning" me as Dno said?
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i think what he was trying to say is "lazy" is about 80% of the reason. prolly not the full reason but a lot of it. with all those games under segas belt its kind of shocking that they floped this game up.
the other 20% being ps3 is much different to program for.
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Thanks for answering my question in a pleasant manner. I guess the biggest question I have is what does "lazy" mean? I just don't get it, I mean if they're putting it on the other machine, what makes it look or play less well? I guess I don't understand the process well enough. I just think that it seems weird that so many publishers would put out something that they can't be proud of. It doesn't make any sense to me. I feel that money has to have something to do with it, it almost always has something to do with anything.