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Pipedream24 said:
Johann said:
richardhutnik said:
Johann said:
I've come up with a great solution. Every cutscene in every game should have a skip button. There. Problem solved.

What I find ridiculous is the people who don't enjoy cutscenes, have the option of skipping through them, but endure them just so they can spew their hate over the internet.

I like good cut scenes, and back story and all that.  What does get criticism is when you have a game like MGS4, where you have a cut scene that must run something like approach 1/2 hour.  My take is if you are using a game to tell a story, the storytelling needs to be interactive for the most part.

I wasn't talking about you specifically.

But aren't all MGS4 cutscenes skippable? If you skip all of them, not only would you have only gameplay but you would create extra challenge because you wouldn't know what to do next.

Why not find a way to make most of the cutscenes playable?  Wouldn't you have rather played that sequence with Raiden and Vamp rather than sitting back and watching?

Yes that would be ideal (for me) in that scene specifically, but not in every scene ever.

And seriously, how hard it is to push one button? Most of the time they even show you wich button on the corner of the screen. Sometimes if you press any button at all, it skips. If you had to go through a menu or figure out a password in order to do it, I'd totally see your point. But it's just one button. It takes like a second. Try it sometime.



Quem disse que a boca é tua?

Qual é, Dadinho...?

Dadinho é o caralho! Meu nome agora é Zé Pequeno!