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richardhutnik said:
Johann said:
I've come up with a great solution. Every cutscene in every game should have a skip button. There. Problem solved.

What I find ridiculous is the people who don't enjoy cutscenes, have the option of skipping through them, but endure them just so they can spew their hate over the internet.

I like good cut scenes, and back story and all that.  What does get criticism is when you have a game like MGS4, where you have a cut scene that must run something like approach 1/2 hour.  My take is if you are using a game to tell a story, the storytelling needs to be interactive for the most part.


You forgot to mention that MGS4 has save points in the middle of cutscenes.  First game I ever played that had to employ this mechanic because the scenes were so long.  Don't people think that maybe that might be a bit mcuh?