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--OkeyDokey-- said:
disolitude said:
^
lol...nanobots.

I think its nanomachines. But great point about the story sucking Vlad.

I remember when Liquid Sankes arm took over the whole body of Ocelot and he jsut asumes his personality from that point on. I was like...wtf is this shit?

Id say that story would have been a lot more amusing to watch if it was presented campy or with some humour. But its so damn serious...
Why does Otagon keep crying every 2 minutes? You'd think a guy that has been involved with warfare for god knows how long would actually toughen up and not be such a panzy.

I don't know where you're getting the idea that there was no humour.

What about the smoking, soda drinking, bald, diaper wearing monkey that appears regularly throughout the game? That ridicolous J-pop song on the iPod you can have playing while slitting throats and shooting people in the face. The beauties posing for you when you equip the camera. Otacon telling you to change discs. The whole Pscho Mantis cameo. Shaking the the controller during Rose's codec conversations to jiggle her boobs. The resistance member stopping to take a piss in the fountain while you were tailing him. Planting Playboys to distract guards. Crunching a guys balls after patting him down for items.

I could go on and on. You should really give the game another chance because it sounds like you haven't come close to experiencing all it has to offer.

Ok, I will now understand Kojima was doing a spoof of big-budget action films, fitting along the lines of Team America World Police, whose objective is actually to do spoof and satire regarding what it is doing.  It isn't meant to be a serious piece that looks at the nature of war, but has the war economy as a reason to blow stuff up.  It wants to feel like it is great storytelling, and make you feel like you are playing a big budget movie.  And it uses internal logic that is seen as brilliant to those who are fans of the Metal Gear universe, because it is how they want the world to be.  And all the inside jokes are seen as brilliant. 

It is this very uneven tone that has it suspect as great storytelling.  I guess it is a throw back to the game side of things.

By the way, don't pick on Drebin's monkey.  Him and Drebin were two of the best new characters in the game.