huaxiong90 said:
That is only the case when devs port over to PS3 to avoid extra optimization. Uncharted 2 proves this wrong. FFXIII is said to have no loading times except between city and field, and that it has no install.
As for SDF type propaganda, are you telling me Yoshinori Kitase is a member of the SDF? Lol. http://www.qj.net/qjnet/playstation-3/contrary-to-what-square-enix-would-have-us-believe-ffxiii-ps3-is-compromised.html
Make out whatever you wish of that link. |
You sure Uncharted 2 has no duplicate files on that 25GB disk? What's it filled with then? In any case, I think Badassbab is right. And that "compromise" is blown way outta proportion. Sure, no Japanese audio. But what's the big deal about environments? What's the problem if you can only do some sidequests later instead of the beginning of the game? Or, only at the beginning and not at the end? Sure, it limits your freedom, but at the same time it allows the developers to control the environment more and improve the pacing of the game a lot... It just depends on how you look at it, and in the end, it's still gonna be a great game. It's the work of developers to give the best experience, regardless of the limits. That's all it's about, working around the limits of the consoles.. And the only real limit the X360 has is the disk space compared to the PS3.. Doesn't seem like a big problem to me...
Edit: And that article is pure fanboyism..
Truth does not fear investigation







