libellule on 21 December 2009
| greenmedic88 said: All those game play aspects below were pretty much what made Inferno feel far too much like God of War. I can see that I wasn't the only one here who felt like they were playing a mod of God of War with re-skinned resources and environments. Even the basic premise of challenging supernatural beings over the love of a lost wife was copied. For some reason, I thought Inferno was going to be something other than a hack and slash, but if you're going to copy a formula, you may as well copy a proven formula (the best of its time) and port it to a platform that doesn't have God of War if the demand for the genre is there. Personally, I couldn't see it as anything more than a poor substitute for GoWIII for those without PS3s, and given a choice between the two, Inferno comes off as looking a bit like a cheap knockoff compared to the revamped PS3 GoW game engine and visuals. - 2 button attack system - rolling to avoid attack using right stick - health/mana bar = gow - fountain = chest of gow - similar arean combo - lot of QTE to finish enemies - 1 guy fighting GODs - gore - girl showing their tits - QTE finish |
those are from me, thx you lol
also, technically, If I follow Ngroal : GoW3 will take the gfx crown from all the console games
Time to Work !







