Also, another thing to consider.... because of it's length... that means more of the budget and man hours have to put in graphics, and less in base coding like engine and battle design and such.
Which suggests the % of increase would be higher then normal rather then lower then normal.
Unlike COD4 for example where you need a few new maps, a few character textures....
for a game like FF13... you need TONS of graphical assets.
In general... it just doesn't make sense for things to be the way you want them.
Everything points to the game being above the average increase in HD cost. Not below.








