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Dan Hsu defending the dumbest A.I. award given to Killzone 2

http://www.1up.com/do/my1Up?publicUserId=5379799&pager.offset=6


But is it fair to pick Halo 3 because you guys actually got a chance to play it? Versus Killzone 2, which was only on demo, played by the developers.
Good question, but no...our previous hands-on experience with Halo 3 (for our last cover story) did not factor into the voting. Very few of us actually played single-player Halo 3 when we did our cover story, and when I voted, I kept that game time out of mind for these awards. I based my best/worst A.I. votes purely on what was shown to me at E3...and Halo 3 and Killzone 2 were both on equal grounds there. Both were not playable by us, only played for us by their respective developers, and based on those E3 demos and those demos alone, we voted the way we did. I saw excellent A.I. from Halo 3 specifically from the E3 demo, and I saw an extreme example of bad A.I. from Killzone 2 (see below)...also at E3. That's why I voted for those two games for those respective categories.

But there's gotta be some other, lesser-profile games with worse A.I. than Killzone 2.
Based on what we've seen and what we voted on, totally fairly, Killzone 2 nabbed the award. Part of the problem is, the Killzone 2 showed some very noticeable flaws. It wasn't like the enemies were just standing around. Like we mentioned in the write-up, the bad guys were actually jumping out of cover to get *in* the line of fire. It's like they wanted to get shot. That alone, unfortunately, made Killzone 2 look worse (A.I.-wise) than it probably is.

So you guys hate Killzone 2, huh?
Shut up, you stupid FAQ man. The write-up in EGM greatly compliments Killzone 2 as a whole. We're just making fun of one specific thing: that whole "jumping out of cover" business.

OK, then you must hate Sony.
Heh, check out how many good awards the company picked up in the same feature. Oh by the way--this should be obvious, but in case you didn't know, moneyhats are mutually exclusive. You can't accept one from Microsoft *AND* Sony at the same time. It's in the contracts.

Oh by the way again--this should be obvious, but in case you didn't know, I was joking just now.

Isn't it unfair to compare a game that's still months away from release (Killzone 2) to a game that's almost finished (Halo 3)?
Oh, for sure, but that's part of the problem for any E3 judging...all games are at different points in their development. But we still have E3 awards in EGM. We still have our annual E3 opinionated guide in EGM. The industry even has its own E3 awards. Are all of them fair? No...not if you look at how far along each individual title is in its development. But then again, yes...the companies are putting these products out for the media to see, and as we've done many times in the past, we'll judge them (knowing full well they're incomplete games). So in the context of these being E3 games and E3 demos, we're treating them all equally and as fairly as possible.