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^Yeah, I realized that you pasted verbatim Gamasutra's title. It's still misleading as your title thread, as it seems to indicate that's the Nielsen conclusion, which it isn't.

I'd like to point out that
1) Wii sold less software per console than PS3. It's 6.44 vs 6.50 ratio by the total data, but except for the Japan sales we know that each and every Wii sold is bundled with at least one piece of software. Whereas the PS3 sold in a variety of bundled with games / bundled with blu-ray movies / unbundled packages. I think you'll concede that if we were to track the unbundled software sales we'd have to cut the Wii ratio more than the PS3 ratio.

2) Wii games cost less, so sale ratios don't map exactly to family expenses

3) Again the Nielsen statistic indicates that movie tie-in buyers are more likely to spend on PS3 than the average game buyer. Where for the Wii the index is under 100, meaning that people buying tie-ins on the Wii spend less than average on games in general.

Read that again: it actually means that Wii users are spending less in games than the average. Without further data for the Wii and PS3 spending out of the tie-in constraint we don't even know if there's any difference from the general users.

Unless they're indexing PS3 tie-in buyers vs PS3 general buyers and Wii tie-in buyers vs Wii general buyers - admittedly it's not that clear-cut - that would only imply that Wii tie-in buyers spend even less than the Wii average on games... again meaning nothing like "PS3 Owners Biggest Fans of Movie Games". Only "PS3 Owners that buy Movie games spend more than the average PS3 Owners".

I have no time and spreadsheet at the moment, but you're welcome to tabulate all sales of movie tie-ins for the two platforms with their total sales and the final ratio. I'm not sure of the outcome, but that's what you're looking for apparently.



"All you need in life is ignorance and confidence; then success is sure." - Mark Twain

"..." - Gordon Freeman