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outlawauron said:
Lolcislaw said:
Linear or not the game is going to be awesome.

But i do think that Japanese devs should learn from WRPG designers a thing or two about non linearty it would make their games much better.

*looks at most recent WRPGs*

I'm confused. Non-Bethesda WRPGs are usually very linear. Look at Dragon Age.

That's bad , i really want to play DA:O (but im broke)

 if you look at bioware's  (and Black Isle/Obsidian) titles they always had a lot of freedom. KOTOR, Baldur's Gate, Planescape Torment, Neverwinter Nights , even Mass Effect Gives you enough.

Im not even in favour of massive changes, but it frustrates me when the role playing aspect in JRPG's is sometimes so limited.