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swyggi said:
twesterm said:

1. You asked me why, I pointed you to the description.

2. Fine, the woman doesn't die.  Lets just say she's hit by a bus and the kid still screams "mommy" in a blood curdling pitch. 

Or are you just trying to say that reading about a death in a newspaper has no emotions attached like an obituary or random news story?  Then yes, I agree with that but that's hardly the situation we're talking about.

3. That's really just a side story, that doesn't mean it's fully of emtion (it may or may not be) and that's not really what we're talkign about.  I know FFVII has those.

(and just for the record, even Michael Bay movies have side stories just to show that just because a character has a background doesn't mean it's automatically emotional)

The connections that side story portrays is intertwined with the main plot though.  It gets involved with some of the character's interactions and ulitmately explains the impact that some of FF7's emotional scenes have.  It also has a connection with Cloud as he was tested on by Hojo and explains why he goes through radical changes later in the game: or rather, a return to form.

  You were asking for emotional subtleties.  That's why I included that side story, because you have to dig deep to find it, it's connections and it's impact.  It's impact of course is the subtlety; because when you realize the emotional impact it has, it's not in your face.

 

I get what you're saying and I'm not saying that the side story and subtlety there doesn't help, it doesn't really help much. 

I guess would you like me to say it's a small step above Michael Bay or would you rather me say that the Michael Bay type emotional moments outclass the games subtlety because the games subtlety isn't that powerful?

...

That could have been a little harsh above or a little too one-sided, whatever, I'm not saying FFVII is bad by any means, I'm just saying the emotional impact scenes it has don't require a lot of thought and they are very much just two dimensional for the most part.

Those flat scenes like Aeris dying and Sephiroth burning the village work and work well for what they are and just like people love them some Megan Fox and Transformer's movies people love those scenes, but you just can't deny there are other games that do a much better job.

Those people that love Megan Fox and Transformer's movies can continue to be oblivious or insist that giant explosions and someone looking down at Earth for the last time as he destroys a comet are better than someone crying over a red fern and that's their opinion.  I'm just going to continue to think they're wrong.