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Well, the footage from the playable demo looked pretty linear, but that was like the beginning of the game; those maps could all be from that same area. So its not like youre going to walk down a narrow corridor with no interaction whatsoever

i remember seeing in the e3 trailer a very short clip towards the end of snow activating a button of some sort, changing around a set of platforms as kinda like an open labyrinth. As short as the clip was, the map didnt seem very linear at all.

Besides, ffx was pretty linear from start to finish, and it wasnt bad at all. Yeah i was very disappointed it got rid of an open world map, but ffxii made it a little better. Im just hoping for a seamless world map like they had before ffx, and i thought i heard them say they were going to have one in xiii. Hell, with pulse and cocoon there could possibly be TWO world maps, like in ffiii and iv!