S.T.A.G.E. said:
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I have to disagree a bit on PS2. It sold over 100M. I appreciate you might have found more on the Gamecube but you were in a minority. The PS2 was the console to buy if you were going to casually buy a console, play with a few mates, etc. Like the Wii today (but without Nintendo clear focus on casual titles) the PS2 was there in the living room and kids, teens and parents would play it casually or sometimes for the hardcore. Last gen the PS2 was the only console clearly sitting in both hardcore / casual environments.
As I said, only Nintendo and Sony have shown true ability to achieve those huge console sales and casual acceptance. This gen I agree Sony somehow lost the plot in this area, ending up competiting heavily with MS with AAA hardcore titles while Nintendo has been left completely unchallenged to hoover up everything else.
I'm not saying MS can't do this, don't get me wrong on that. But clearly they are the new kid on the block in this area, and it will be truly interesting to see how they make out.
I'm also interested that, for the first time really, when all three consoles have motion controls we have the prospect of multi-platform titles using motion control across all three consoles - that will be something I will be curious to see, partly because it means PS3/360 might finally get the critical mass of more casual titles they are sorely missing today, and partly because it might see even more 3rd party developers put games on the Wii because they can spread the risk over the PS3/360.
Try to be reasonable... its easier than you think...