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KBG29 said:
The adavantage's that Blu-ray gives devs is the ability to have perfect uncompressed sound at 7.1, a ton CG or in game MPEG's at 1080p (which when used right covers up load times), tons of variations in textures throught the games, and the ability to let the processor work more on game tasks than decompressing when streaming. When devs start to relly take advantage of this no one will question the benifits that Blu-ray brings to gaming. The best examples of what this can do so far are Uncharted, Ratchet, Heavanly Sword, and (the underrated) Lair. These games all use 25GB Blu-ray discs; Uncharted Showed and Ratched showed the freedom in textures with every level having its own unique textures, Lair showed the ability to stream lager levels, and Heavanly Sword showed the use of uncommpressed audio. Next year we will see many games coming out on 50GB Blu-ray discs. Games like Killzone 2, Getaway, and MGS4 will bring all of the advantages of Blu-ray together into one game, and create worlds that DVD is just not capable of.


 All the games you named are linear, and thus can be put on multiple DVD's. The only real advantage of Blu Ray is for non linear games, games that have vast open lands that you must return to on multiple occasions. This can be done on DVD, but would be a real pain in the ass once you pass the line between disk 1 and 2. The constant switching would be a bitch. Linear games on the other hand are okay because you generally go from disk 1 to 2 to 3 and so on without having to change back until you restart/replay the game.

 I really think that FF13 will be the first game to take advantage of Blu Ray.



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