max power said: Consoles are popular, no doubt... but the competitive scene on PC is definitely much larger. Hell, on most console games, you can't have a competitive scene (outside of LANs at controlled events) because there are no dedicated servers or competition mods.
Now, it still takes skill to play games on a console, nobody's arguing that, but the games are slowed down, and have auto-aim, to make up for the controls. There really should be no discussion here, KBM > Dual Analog |
I wouldn't get into a argument with Mendicate about the competitive console scene, he knows his shit. And as explained in his post, there is quite the professional scene for console games. As for competition mods, MLG created Halo 2/3 game types/settings/map variants. Bungie even created a playlist that uses only MLG game types and map variants. And dedicated servers by no means eliminates latency advantages. Sure it makes it so there isn't a single person with a perfect connection, but as for a completely fair environment, dedicated servers are still not it.