| Mise said: Oh, I've ran into so many of these over the years, so I'll just list some of the more recent ones. Bioshock - Was supposed to be something that revolutionized shooters, and ended up being a watered down steampunk version of System Shock 2. Still better than most grey/brown shooters that come out nowadays. Mass Effect - Would've worked a lot better as a miniseries than an actual game. Liked the universe, liked the characters, liked the setting, but the gameplay... When you spend hours reading the codex entries and conversing with the characters, but start running through all the action sequences midway thru the game because you just don't want to do them anymore, even though your victory is a foregone conclusion, you know the game's flawed. Dragon Age: Origins - It's Neverwinter Nights: Special Edition with Biowares homebrew rules. 'Nuff said. |
Really? It's because you read the codex entries that you find the action following everything interesting. To each their own I guess. 
I think Super Mario Galaxy is a good game, but the easy difficulty really makes the game uninteresting. The soundtrack and a few levels are very original though. Hopefully, SMG2 will have more to show!
And why do I put difficulty as a reason why I think the game is not as great as it's cracked up to be? The replay value. Do I seriously want to replay an easy game more than two times? I've seen everything there is to see, no new enemy attack patterns, no new increased platform difficulty, no "extra 1-life challenge mode" or something, etc.. I'm one of those guys that believe difficulty levels would work great in a Mario game (and I've discussed this many times, especially with Khuutra).
Random game thought :
Why is Bionic Commando Rearmed 2 getting so much hate? We finally get a real game and they're not even satisfied... I'm starting to hate the gaming community so f****** much...







