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Rainbird said:
max power said:
Rainbird said:

Okay, I'm just going to quote myself, because I've already said this quite a few times in the thread. Read through the thread if you want more details.

I've read through it.  You just come across as looking for reasons to dislike HL2 since it's such a well liked game

(It was just voted "Game of the Decade" on Crispy Gamer, by popular vote)

 

As far as I'm concerned, your complaint is just as valid as complaining that Mario games have no story... different things work for different games, and the mute protagonist 100% worked for Half Life 1 and 2.  Half Life 1 was in many ways revolutionary in how First Person Shooters told stories.  I think you're just late to the party and don't quite understand what you've missed.

Okay, so obviously the Bioshock/Dead Space complaints were only done, so I could make Half-Life 2 look worse?

Honestly, I tried to play through both Bioshock and Half-Life 2, but I never could pull myself together to finish them, because they were just unexciting to me. You can name as many polls or prizes as you want, but none of those will affect my opinion of these games.

I'm glad you said 'As far as I am concerned' though, because that is the core here. O-P-I-N-I-O-N. You can't dictate how I should feel about a game, nor what works for me and what doesn't.

If you have read the thread, then you know my opinion, whether you believe it or not.

EDIT:

max power said:
http://blogs.ign.com/DSU_DANIMAL/2009/09/06/128238/

There is no factsheet saying "All gamers want this" and "All gamers don't want this". There is no such thing as right or wrong here, some things work for some people and others don't. Silent protagonists don't work for me.

What works in some games doesn't in others.  The Metal Gear Solid franchise are considered masterpieces by some, even though you can put the controller down and not do anything for 20 minutes at a time.  There's a lack of immersion there, but I didn't let it interfere with me enjoying the game.