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Rainbird said:
max power said:
Rainbird said:
max power said:
Mute protagonists are neither good nor bad. There are excellent games both with and without. It's just one method for video game storytelling.

I feel the OP's dislike of HL2 has nothing to do with the mute protagonist. The game would have added little by having a chatty main character.

My dislike of HL2 has a lot to do with Gordon Freeman being mute, because I don't like the storytelling, and the storytelling is shaped by him being mute. One specific example is not really worth noticing though, as it is the general principle I am opposed to.

Yeah... I don't buy it.  Gordon Freeman spent 95+% of the game alone... who did you want him to talk to, himself?

For the mute-bit to work, he would have to have spent 100% of the game alone and he didn't. Everytime there was a character who talked to him, immersion was broken for me.

And whether you believe it or not, that's the truth. Take it or leave it.

So, the immersion would have been better if you heard someone else's voice coming out of your character?  That makes no sense at all...