lestatdark said:
silicon said:
lestatdark said:
silicon said:
lestatdark said: Well, that to me it's the main appeal of the game. The game doesn't pamper you, doesn't hold your hand.
You make mistakes? Learn from them and next time you'll do better. You get too overconfident? Then next time use more caution.
The game wants you too learn the true meaning of fighting for your life and surviving against the odds, as even the simplest enemy is equal to you.
The go back to the beginning once you die system, takes me way back into the NES days, so that's only a plus to me :) |
I did make exploring more intense! Especially moving through a new section and exploring what's around the corner. Having notes left by players was a fun too.
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I love leaving notes for players, and there's a plus side to it, since if your message is recommended by lots of people, you'll get a % health recovery next time you start the game.
The exploration in this game is trully intense, surely you'll be grinding and learning for some hours, but once you get the hang of the game and the layout of the stages, you'll be able to figure out paths and plan strategies before hand ;)
The Thief build that you started is actually one of the hardest, IMO, to start the game for the first time, since you'll have to rely on sneak attacks and backstabs to do some actual good damage, and you'll be very weak to enemy attacks.
I recommend that you focus more on dodging enemies, rather than to block their attacks as it is a more effective strategy on the long run in the game ;)
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I guess I try to learn the timing on deflections ->ripostes, which usually lead to 1 shot kills.
That's part of why I'm complaining to have to re-clear level, having to spend the time, to learn the timing on a enemy animation.
Another thing about the dagger that's nice is that it's fast. So if I attack fast enough most of the early enemies don't have time to attack me.
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Don't rely on parry too much, since most of the enemies in latter stages doesn't have any attack that can be parried, or are just too damn quick and dangerous for parrying to be a viable option.
Your best bet is to dodge towards the back of the enemy and do backstabs, it will do tons of damage as well, and it's a safer strategy in the long run ;)
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I'll have to try that then.
What's the best starting character for a beginner anyway?