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MDMAniac said:

Digital_Foundry says that ultra-high AA strongly suggest that the Halo: Reach trailer isn't as in-game as @geoffkeighley promised it would be so I'm dissapointed a bit, if so. But do you guys know if VGA trailer was supposed to show in-game? I just don't know

Bungie said it was a real-time cinematic. Where does that leave us? Simple.. It's real-time cinematic footage of the engine on a pc with high AA.. They never said it was a real-time cinematic on the X360.. The amount of AA is at least 8x, and the X360 can do 4x max. And Bungie never said in-game either, though their cinematics are always rendered in real-time and don't look much different from gameplay.. In any case, they clearly said "real-time cinematic".

 

But uh.. Don't take my word for it.. I could still be wrong.



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