ZenfoldorVGI said:
This is a little off topic. It is my opinion that Ninja Gaiden's boss battles require quite a lot of technique and strategy, and on higher difficulty levels, particularly DMD mode in the original games, the bosses are impossible without complex strategy and knowledge/timing, imho. If you think that no boss in an action game requires complex technique or strategy, the you just haven't been playing the right action games bro, lol. Boot yourself up some DMC 1 or 3 no special edition and tell me that again, lol.(My opinion) Anyway, yeah man, I think that the bosses take relatively little strategy in God of War, compared to other games in the genre, but the game isn't about the boss battles like I said. It's about story and cinematic overall experience, and that's why I think Naz should start at the beginning, for the story. @binary solo Very interesting post. Perhaps there is some complex depth in God of War that I have missed. |
Obviously you did, if you really went through the entire game only using "square, square, triangle".
The combat is fun. The scale is unbelievable. The setting is awesome. The graphics are gorgeous. The music is epic. The gore is glorious. The story is entertaining. The puzzles are some of the best in any series. Same with the boss battles.
These are the reasons people love God of War! And they're good reasons!








