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Mummelmann said:
Personally, I hope they don't change Zelda a whole lot, if only for the simple reason that I found to apparent flaws in Twilight Princess.
The differences between N64, GC and Wii era are minuscule at best though (which, again, works just fine) so I don't fully understand how Miyamoto sees everything he does as original.
The differences from SNES to N64 are heavily influenced by the simple fact that 3D graphics rolled in at full speed and everyone changed the way they made games (Nintendo jumped on this bandwagon as well by the way, like everyone else, leaving the only original choice to using cartridges which was arguably not a grand idea at the time).
But if you look at Mario Kart for instance, the differences between SNES and N64 (and subsequently GC and Wii) aren't that big except a lot more advanced visuals, the gameplay and controls are very similar still.

On the flipside, I find it cool and intriguing that Nintendo took a step back into sidescroller land with NSMB Wii, that game is simply sensational imo and I actually liked it a lot better than Galaxy!

Mario Kart played very different with every single game, core concept is still kart racing which is a no shit, the game play mechanics are quiet different between each one though, I'd know since I've played every single Mario Kart on consoles.