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Thanks for the feedback! I'm thinking the basic moves would be controlled by the pointing+button (which is basically real-time) and only the special moves, that take a long time to execute in the Melee too because of the charging, would have something more added like moving the cursor around the character. Speed and responsiveness is very important, as you said. EDIT: the spinning of the Wiimote can be actually very responsive, as the Super Mario Galaxy trailer shows.