God of War is already almost too ridiculous for me to be honest, but it gets my adrenaline going. Dante's inferno just didn't feel like there were real obstacles. Everything felt like it was trying to make me feel powerful in too obvious of a way. After he gets stabbed in the back, Dante stands up like a WWF wrestler suddenly getting a second wind and pulls the knife out of his back like he accidentally sat on a tack. And then Death sounded like an unlucky fourteen-year-old had sneaked out of the underworld with his dad's reaper robes on when he started whining about how I was beating the crap out of him.
I definitely agree with you though that they made a good solid game in terms of gameplay. And it doesn't bother me when one game clones the gameplay of another, it's something that happens all the time, after all.
Dante's Inferno is like a pretty good looking girl with a really annoying personality. It just doesn't get me in the mood, you know? I guess I could always skip the cutscenes, right? Just too distracting when all I want to do is kill some guys.
By the way, I really liked Bayonetta, so maybe they just appeal to different tastes.