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I would say he's right. There's been a trend on the HD consoles to make everything look dark, bleak, and desaturated, with lots of dirty textures, moody lighting, and bump mapping up the yin-yang. Not every game is doing it, but a lot of them are.

Nintendo, on the other hand, has created a very simplistic style for most of their games that is functional and clear. They always have excellent presentation, even if they don't have bump mapping galore.

As for this,

"He talks about originality and yet, Nintendo are doing the same thing over and over for many generations running. Yes, they set themselves apart from others but do not reinvent themselves, which holds less value than one might think imo."

Wii Sports = motion control
Wii Fit = creation of the fitness genre
Super Mario Galaxy = "planet hopping" gameplay
Zelda Phantom Hourglass = using the stylus for control
Wii Sports Resort = 1:1 motion control
NSMB Wii = 4 player 2d mario.
Brain Age = first "brain training" type of game
Wii Vitality = first "stress training" type of game
Zelda Wii = sounds like it's going to be very different

I would say they're being pretty original here and there.