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Miyamoto On Hyper Realistic Graphics

http://www.industrygamers.com/news/miyamoto-speaks-about-mario-and-hyper-realistic-graphics-on-bbc/

Shigeru Miyamoto is often regarded as one of the fathers of modern gaming, a Walt Disney figure for the industry. BBC Radio 4 introduced him as such, though added a the beginning how parents would much rather their children be reading books than playing games. With New Super Mario Bros. Wii having just released and tearing up the charts worldwide, Miyamoto was humbled that his creations have become as ubiquitous as they have.

“I could never imagine a time when Mario or Donkey Kong would be so popular around the world,” said Miyamoto via a translator. “When I created Donkey Kong, I thought I could sell a lot of arcade machines in the U.S. and around the world, and at that time even though he was a carpenter character, he didn’t have the name of Mario, but that said, I was already thinking I would like to make more use of this carpenter character and appear in as many future games as possible.”

The interview noted that Mario games have a stylized look to them, rather than a “hyper-realistic” look. When asked why that was, he turned the question around as something of a dig on the PS3 and the Xbox 360.

"Our company makes games of several different styles but we always try to be different, whether it's video game or animations there are always trends. For example, in the video games industry, it seems that the majority of companies are heading in the same direction, taking advantage of identical technologies. They are simply trying to be better than their rivals,” explained Miyamoto. "But my idea is pretty different. We try to be unique and different and try not to depend on the techniques of others. We try to be as uniquely creative as possible, and that's got to have played a part in making our games look different."