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CommonMan said:

I guess my main point it that you don't know that some or even all of the limitations haven't already been overcome. Neither can I say for certain that they ever will be. Until we see the finished product we can't condemn it to failure for limitations we can't be sure are even there. I actually get the feeling we're not that far apart on what we're arguing about here. I've had a really rough day, and I might have come off as cranky and mean, if so, I apologize.

When did I say Natal would be a failure? I am just pointing out it has some very real limits that will prevent it from being the default control scheme. Depending on how it is received it could easily remain a part of it moving forward. Well at least the basic tech idea.

@Jagged
That idea really is cool. Natal definitely has the potential to start making games like that, but I have my doubts that it could fully execute it. Mostly because this is the first major wave of hardware, and those always get built up to be far grander than they actually are. Still, Steel Battalion without the ridiculous cost would be wicked fun.



Starcraft 2 ID: Gnizmo 229