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leatherhat said:
Maybe, not looking too good though. But JRPGs will bounce back eventually, its just that at the moment wrpgs have been much better so they're getting the attention.

WRPGs are newer now, and they have had the higher buzz factor involved, and feel fresher.  There is also a consuming of the RPG genre itself into other game genres, the way adventure games faced.  Consider what you see with Modern Warfare.  You gain XP for doing stuff and you level up.  What you have with traditional JRPGs is linear plots and selecting what to do via menus, in a turn-based setting.  That is the template that was popular when RPGs were trying to emulate paper RPGs, right down to having a team of characters you commanded. 

Now, we may end up getting a "bouncing back" of RPGs made in Japan, but no guarantee they will likely end up being what we consider JRPGs.  No amount of added production value is going to end up making them far more appealing.  When you can do a game that has more mass appeal, and have it grab people who aren't into RPGs normally (Fallout 3 drags in FPS fans), then the JRPGs aren't going to match sales and see as a comback.