| Loud_Hot_White_Box said: Yeah, but in this game I guess the 360 wasn't using AA. Interesting to see a full 4x AA stack up against the supposed 16x-equivalent on PS3. At any rate I think it would be awesome just to see it in bunches of future PS3 games. |
There's no AA at all in the 360 or PC versions. It's 16x AA vs 0x AA. The big question running in my head is why Pandemic would create a new full scene AA for PS3, but at the same time not implement any AA in PC, or take advantage of 360s super cheap MSAA. Another question is why make a FSAA for PS3 for a game that barely looks better than Mercs 2...








