Cheebee said: Motion control, the 'holy grail of gaming'? XD LMAO, that's hilarious, I remember too well when Nintendo unveiled their plans for Wii, and Sony dismissed motion controls as a gimmicky fad that would never catch on. Well, so because some people don't like the wiimote, then every Sony fan said the same? That's pretty weak. Also @ people going on about how Sony did or did not 'rip-off' many ideas from Nintendo, well, Nintendo were the ones who introduced the D-pad, the shoulder buttons, the control stick, the rumble pack, and now, motion controls. Guess what other hardware companies followed suit and integrated all of these ideas into their own subsequent controllers? That's right, all of them. Fact is, Nintendo pioneers a lot of things that go on to become industry standards, whether some people like it or not. And yes, the PS1 controller did only receive a control stick after the N64 came out and proved with its 3D games how well it worked. Not true at all. Sony announced their dualanalog controller before nintendo announced their n64 controller. Additionally, the Vetrex was the first console to use an analog controller And there's also a difference between 3D and 3D. Yes, the PS1 had 3D games before Nintendo came out with their N64. *However*, Nintendo were the first ones to do true open-world 360 degrees 3D gaming right with a little thing called Super Mario 64. Compare SM64 with the '3D' games on PS1 that came out before it, you'll see what I mean. This is also false. Both warhawk and Jumping Flash came out before Mario 64 and were, as you call it, "True 360" gaming. |