Kasz216 said:
I'd guess their Peer to peer network is run differently then the Xbox and PS3 networks and programmed better. Though some people actually do have problems playing 360 and PS3 games peer to peer. When designed smartly Peer 2 Peer programing leads to very little increased cost to the ISP. When programmed incorrectly.... this stuff happens.
http://www.caida.org/workshops/wie/0909/slides/wie0909_sshakkottai.pdf
Short version. Chances are IW.Net focused soley on lessening lag... leading to lots of out of ISP games making ISP costs skyrocket. |
Thanks for an explanation!







