| nightsurge said: I call BS on these stories. Consoles have been using P2P for years. I have used 4 different providers, including cable, DSL, and FiOS. I have gamed for hours and hours and hours on those different providers and I have been host on these Xbox games very often. I never received any letters or complaints or anything. I think some PC gamers are still a little sour and making up some BS. And if any of you think that IWnet's P2P setup is better than MS's... you're tripping |
Did you miss my post right above yours?
There is also the possibility that Activision cheaped out on IW.Net and made most of the stuff that Microsoft and Playstation handle on a master server happen on the ISPs and/or just made the transfers much less efficent.
In short. There are tons of reasons why this would happen with MW2 and not with console gaming.









