specialops787 said:
theprof00 said:
specialops787 said:
Tridrakious said:
specialops787 said: This dual analog stick design is pointless. They might as well just stick one of those balls to the front of a DS3 if thats what you want.
There is a reason that the Wii only has one analog stick. The IR pointer is the second analog stick. On the PS3 wand, the light ball is the second analog stick.
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It's not really a second analog stick though. It's a tool to interact in the 3d space.
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It is to be used as a second analog stick. For instance, the Wii's nunchuck analog corresponds to the 360's left analog stick, allowing for movement. The Wii's IR pointer (and WM+ now if they wanted to) corresponds to the 360's right analog stick, allowing you to look around.
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except that the wiimote nunchuck does not allow you to manipulate things with both hands as motion control. This is basically holding 2 wiimotes.
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This design doesn't allow you to manipulate with both hands either. For some ridiculous reason they decided on this ridiculous bridge that actually ruins the idea of 2 handed motion control and turns it into a DS3 with 3D space detection.
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Yes it does, they are separate. Have you even watched any of the wand videos from e3 or from engineer's videos?