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specialops787 said:
theprof00 said:
specialops787 said:
Tridrakious said:
specialops787 said:
This dual analog stick design is pointless. They might as well just stick one of those balls to the front of a DS3 if thats what you want.

There is a reason that the Wii only has one analog stick. The IR pointer is the second analog stick. On the PS3 wand, the light ball is the second analog stick.


It's not really a second analog stick though. It's a tool to interact in the 3d space.

It is to be used as a second analog stick. For instance, the Wii's nunchuck analog corresponds to the 360's left analog stick, allowing for movement. The Wii's IR pointer (and WM+ now if they wanted to) corresponds to the 360's right analog stick, allowing you to look around.

except that the wiimote nunchuck does not allow you to manipulate things with both hands as motion control. This is basically holding 2 wiimotes.

This design doesn't allow you to manipulate with both hands either. For some ridiculous reason they decided on this ridiculous bridge that actually ruins the idea of 2 handed motion control and turns it into a DS3 with 3D space detection.

Yes it does, they are separate. Have you even watched any of the wand videos from e3 or from engineer's videos?