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mirgro said:
rocketpig said:
Dude, you must REALLY hate Unreal Engine if this is your stance on gaming.

And you should be complimenting this generation, not bashing it. You are completely ignoring how online-enabled consoles with built-in memory are allowing small developers to get back into gaming with low cost, new ideas about what constitutes a video game.

I'm bashing it because of online-enabled/HDD consoles. They allow for expansoin packs a la PCs back in the day. As I mentioned before, previous generations couldn't do this, but now there is absolutely no excuse to pay full price of an expansion. Also, small developers never had problems on the PC, I don't see how consoles really brought them new tools, they've been around for decades.

Jesus, there are so many problems with your logic. First off, PCs don't have licensing fees and they largely dumped the retailer model long before consoles began dabbling in it. No retailer markup=more profit for the developer. Online download model=no need for large publishers. No physical disk=no need for thousands (or hundreds of thousands) of dollars in physical media, shipping, and warehouse space. Do you see where I'm going with this? You want consoles to emulate PCs but you only want them to emulate the "good stuff". It's a nonsensical stance.

It is inevitable that consoles were going to go through these kinds of growing pains. When even simple games cost millions of dollars to make once licensing fees for engines and whatnot are factored in, there was going to be a streamlining of the process and we were bound to be exposed to cloned games (though, as pointed out, this has ALWAYS been the case), shorter games, and more focus was going to be place on online multiplayer.

What you're failing to acknowledge is that this is just the beginning. XBLM keeps raising the size allotment for games. PSN doesn't really have one. As developers figure this out and as consoles reach a maximum saturation of online capability in homes, we're going to see a total rebirth of gaming. Instead of seeing only top-shelf developers pump out the latest and greatest, we're going to get simple $10 games (which we already have) and games that stretch from every price point from $20-$50. There will be no limits to how much technical prowess a developer wants to add to a game and there will be games at every price point, something we've never had in the console world before.

It seems to me that you just want to complain about the bad stuff that came along with this generation instead of looking at all the great stuff that's in the pipeline as the HDD/online console matures.




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