By using this site, you agree to our Privacy Policy and our Terms of Use. Close

 

Over the coming weeks I'll be posting various information about Flowerworks - reviews for the game, comments about development, answering questions, some updates on the sales of the title (not unit sales, but general commentary on how it is doing), and so on... so it seemed a good idea to create an official thread, and stick everything in here.

...

Flowerworks(r) is a WiiWare title developed by Nocturnal Entertainment Australia (aka Nocturnal), an Australian 'indy' developer located in Melbourne - which has been around for a few years. Previous works of mention include 'Ultimate Arcade Games' (a GBA retail title published by Telegames in the US, part of the 'ultimate' game series) and 'Catapult' (a all-in-one GBA game development system for the PC).

Shams (yes, yours truly - long time VGChartz addict) is the CEO of Nocturnal, and the lead designer/developer on Flowerworks. Many thanks to the rest of the team who slaved away on the title...

Flowerworks (http://flowerworksgame.com) is also available as a PC download game - although the WiiWare version is definitely superior (and half the price!).

...

In Flowerworks, the player controls the heroine 'Follie' - a confused (but friendly!) plant-sprite-alien creature.

The story has it, that on the way to delivering a cargo-load of Flowerwork seeds to her Aunty - Follie crash lands on a mysterious planet 'Elilia', and loses her seeds in the process.

Why did she crash land? Why does Elilia seem to be uninhabited (mostly)? How will Follie recover her seeds, and escape the planet?

'Flowerwork' flowers - which are native to Follie's home planet - are a unique breed of flowers that launch into fireworks as they bloom. This becomes an essential part of the flowers life-cycle, with fireworks helping other flowers to grow and produce new seeds. Flowerworks also help transform the terrain around them, as the pollen from flowers spread around the planting site (the bigger the flowers, the larger the transformation).

...

Flowerworks is available now for 1000 Wii points on WiiWare (US only). The Europe/AU/NZ release will happen sometime in early 2010.

The game includes the main adventure mode (10-20hr adventure, depending on skill...), a tutorial and arcade mode (with 3 difficulty levels). Its a single-player game, and only requires the Wiimote. Supports 480p, has a digital soundtrack, runs in true widesceen and at 60fps.

Its ESRB rating is 'E' - and is a original, non-violent, family game - which is definitely safe for kids to play and enjoy.

An album with screens from the game can be found here:

http://www.vgchartz.com/photos/album.php?album=2729

...

List of reviews:

8.5 - http://thehanafudatimes.com/?p=4863

8 - http://wiiware.nintendolife.com/reviews/2009/12/flowerworks

8 - http://www.gogaminggiant.com/2009/12/11/wiikly-wiiware-wiiview-flowerworks-stop-stress-magnetis-dolphin-learning-pooyoos/

8 - http://www.gamersdailynews.com/article-2260-Flowerworks-Review-WiiWare.html

9(A-) - http://www.wiisworld.com/wiiware-reviews/Flowerworks.html

7.5 - http://www.wii-brasil.com/?sec=leranalise&id=216 (new!)

9.3 - http://www.wiiloveit.com/games/flowerworks---wiiware-review (new!)

...

 

 



Gesta Non Verba

Nocturnal is helping companies get cheaper game ratings in Australia:

Game Assessment website

Wii code: 2263 4706 2910 1099