| ph4nt said: The only time I hate sequels is when the game is short (HELLO every single action game on the PS360). I think a good way to put into perspective how ridiculously short these games are. Take Zelda. Now it costs $60 has three dungeons and thats it The multiplayer included 10 maps across hyrule. Additional maps at $10 for a pack of 3, two packs. Sequel comes out. three dungeons included 8 new maps, 3 pack of previous maps "updated" for $5, 3 pack of new maps for $10 and it keeps going
I hate the idea that multiplayer somehow gives the developers an excuse to make absurdly short games. |
Except it does for certain games, there are polls and research out there that show that over 50% of people that played CoD4 and Halo 3 NEVER even touched the single player once. I'm sure there's many other games out there in similar situations.







