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The only time I hate sequels is when the game is short (HELLO every single action game on the PS360).

Modern Warfare: $60 Ok for the first dip.
Modern Warfare 2: Modified online and only 6 hour campaign? COME ON
Gears 1- 6 hours, Gears 2-6 hours. Gears 3? probably 6 hours.
If Gears 3 follows this trend, thats 18 hours of game for $180 with the same online component slightly modified across each game. Meanwhile I can get games like Mass Effect (35 hours for me) and other RPGs. or Zelda (60+ hours) Mario (20 hours+) that are longer than an entire trilogy of these games. And when they make a sequel to these games, they are very long too and worth the purchase.

I'm sick and tired of 6 hour shooters.

I think a good way to put into perspective how ridiculously short these games are.

Take Zelda.

Now it costs $60

has three dungeons and thats it

The multiplayer included 10 maps across hyrule.

Additional maps at $10 for a pack of 3, two packs.

Sequel comes out.

three dungeons included

8 new maps, 3 pack of previous maps "updated" for $5, 3 pack of new maps for $10

and it keeps going

 

I hate the idea that multiplayer somehow gives the developers an excuse to make absurdly short games.