The only time I hate sequels is when the game is short (HELLO every single action game on the PS360).
Modern Warfare: $60 Ok for the first dip.
Modern Warfare 2: Modified online and only 6 hour campaign? COME ON
Gears 1- 6 hours, Gears 2-6 hours. Gears 3? probably 6 hours.
If Gears 3 follows this trend, thats 18 hours of game for $180 with the same online component slightly modified across each game. Meanwhile I can get games like Mass Effect (35 hours for me) and other RPGs. or Zelda (60+ hours) Mario (20 hours+) that are longer than an entire trilogy of these games. And when they make a sequel to these games, they are very long too and worth the purchase.
I'm sick and tired of 6 hour shooters.
I think a good way to put into perspective how ridiculously short these games are.
Take Zelda.
Now it costs $60
has three dungeons and thats it
The multiplayer included 10 maps across hyrule.
Additional maps at $10 for a pack of 3, two packs.
Sequel comes out.
three dungeons included
8 new maps, 3 pack of previous maps "updated" for $5, 3 pack of new maps for $10
and it keeps going
I hate the idea that multiplayer somehow gives the developers an excuse to make absurdly short games.







